Showing posts with label Tech Art. Show all posts
Showing posts with label Tech Art. Show all posts
Sunday, October 9, 2016
Tech Art Hw06 Engine Animation
HW05 Blue Print
In tech art class, we learn about blue print in Unreal engine. I created 2 blue print classes for week 5 assignment. One is a treasure box that would glow as you press key "G". The other is a furnace. When player get close to it, the fire on top would light up. I also set up the environment in the scene using provide assets.
Monday, September 19, 2016
Tech Art Assignment Basic Rigging
Basic Rigging
The character is provide in class. I add a simple skeleton to the character, then I did a very simple skinning. Finally I add curve controls to joints.
The character is provide in class. I add a simple skeleton to the character, then I did a very simple skinning. Finally I add curve controls to joints.
Tuesday, August 30, 2016
Houdini Boot Camp
Sr Houdini instructor, Ari Danesh, gave us a three day crash course in Houdini. I've learned so much during this weekend.
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