2D Week 12
For 2d this week, I keep working on some effect stuff.
I made a mesh particle for apples falling from tree to the ground.
I slow down the dust particle more
I have the leave initial size randomized and random rotate as it falls down. I also increase the acceleration so leaves fall down faster so it goes with the tree animation.
I also set up another particle for settle movement leaves.
Fixed my god ray flickering problem. Finally, all the parameters are set right and it is usable now.
I will talk about how to use it during class Tomorrow.
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