Monday, October 17, 2016

3D Class Working in a Game Engine With Final Prop



For this week, we export out texture maps from substance painter. Then we bring in low res model and textures to UE4.


In substance painter, there is a UE4 preset for exporting textures.


Here, I set up the material for the cannon.


Then I create material instance for cannon.



 
This is the final shot.

1 comment:

  1. Please make sure your screen shots are high res, it is really hard to see the work you created.

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